Home ยป AoE2 Civilizations Guide: Build Orders & Strategies
Age of Empires II: Definitive Edition
AoE2 civilizations, one guide at a time
Every guide here is built the same way: the build orders people actually play, strategies age by
age, every tech-tree gap written out rather than glossed over, the campaign, and an honest look at
how much of the design matches real history. Values are checked against the live patch, because most
civilization guides online are quoting numbers that were changed years ago.
New guides are added regularly, written to the same standard — patch-checked
values, real build orders, and the tech-tree gaps spelled out. Tell us which civilization you want next.
In progress
Side by side
Which civilization should you play?
The shortest honest answer: Franks if you are learning, Mongols if you like micro, Spanish or
Aztecs if you mostly play Arena. The table compares all six on the things that actually decide a game.
A note on tier lists. Win rates move every patch and
they describe the whole ladder, not your games. A civilization with a 47% win rate in the aggregate can
be the right pick for you if its plan suits how you play — and the Franks' 51% comes partly from
being the civilization beginners are told to pick. Read the strengths and weaknesses section on each
guide rather than the number.
What is in every guide
How these guides are written
Joan of Arc, heroine of one of Age of Empires II's original campaigns, played as the
Franks. Every guide covers its civilization's
campaign and then checks the story against the historical record.
Artwork: Atomhawk
01
Build orders you can follow
Three per civilization, villager by villager, with cumulative numbering so there is no guessing which villager is which. Each one is tied to a map, because the right opening on Arabia is rarely the right opening on Arena.
02
Tech-tree gaps spelled out
What a civilization cannot build decides more games than what it can. Every guide lists the gaps building by building, struck through, rather than burying them in a sentence.
03
Numbers checked against the live patch
Most guides online quote values that were changed years ago. Mongol hunting went from 50% to 40%, the Franks' Castle discount from 25% to 15% in the Castle Age, Burmese Manipur Cavalry changed target entirely. Where a number has moved, the guide says so.
04
Campaign and real history
Each civilization's campaign scenarios with practical tips, plus an honest comparison between the design and the record — where it is accurate, where it is invented, and where it is knowingly wrong because the game is better for it.